Lucky 7, as in Windows 7

When there’s neat stuff nearing release, it’s both professionally fulfilling but also no fun being a Microsoft employee, because you’re (rightly) constrained from blogging about some of the cool technology being cooked up in MSR or in advanced development labs among the product groups.

It means that I wind up passing along links to open stories in the media written by outsiders who wind up getting an early story (mostly) right, through good solid reporting and insightful addition skills, i.e. 2+2=4.

I faced that several months ago when Live Mesh was in the batter’s circle, before its public announcement; I wrote what I could because I was so impressed with the technology and approach, as were the reviews after its unveiling.  Before, I wrote this post among others; and after the announcement I wrote this one

Same scenario now, with “Windows 7.”  You don’t have long to wait (October 27) for the public announcement, but if you’re curious about some of the technical approaches, there are several generally reliable bloggers already writing about “technical details” of the multi-touch, parallel-processing, and cloud-services S+S integration points in the new release. A couple of good quick examples are Mary Jo Foley, “Windows 7 to Get Parallel Processing Tweaks” (she’s not as snarky as usual) and TechRadar’s “Seven Things You Need to Know about Windows 7“).

Email this post to a friend

AddThis Social Bookmark Button

Microsoft Sphere, Apple Tablet

Fact: Today is the first public showing of “Sphere,” Microsoft’s newest multi-touch innovation: “After months of rumors, Microsoft researchers are taking the wraps off a prototype that uses an internal projection and vision system to bring a spherical computer display to life. People can touch the surface with multiple fingers and hands to manipulate photos, play games, spin a virtual globe, or watch 360-degree videos.”

Analysis:  The video tells the story, particularly when you keep in mind that Sphere (and its earlier cousin Surface) represent a new multi-touch, multi-interface platform for human use of computing power.  A year ago Surface was still just emerging from the research lab, and now a year later it’s been introduced into AT&T retail stores and is on its way to many other commercial and public environments.  Sphere will be used in similarly unpredictable ways, adopted by third-party developers as an innovative canvas on which they can project cool new uses.

Continue reading

%d bloggers like this: