Using the body in new virtual ways

This is CHI 2010 week, the Association for Computing Machinery’s Conference on Human Factors in Computing Systems in Atlanta. Top researchers in human-computer-interaction (HCI) are together April 10-15 for presentations, panels, exhibits, and discussions. Partly because of our intense interest in using new levels of computational power to develop great new Natural User Interfaces (NUI), Microsoft Research is well represented at CHI 2010 as pointed out in an MSR note on the conference:

This year, 38 technical papers submitted by Microsoft Research were accepted by the conference, representing 10 percent of the papers accepted. Three of the Microsoft Research papers, covering vastly different topics, won Best Paper awards, and seven others received Best Paper nominations.

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Stretching collaboration with Embodied Social Proxies

My wife and I are spending Christmas this year at home in Montross, and I’m sad that we’re not visiting with family in North Carolina or California.  But I’ve been looking at some new Microsoft research efforts on how to keep in touch with people in more natural ways, particularly valuable for teams working across geographic distances, which is how our Microsoft Institute works.

The question of how distributed teams can work collaboratively is only going to get more challenging, with out-sourcing and crowd-sourcing. Last week the Institute had a great visitor to our Reston digs: Tony Hey, Microsoft’s Corporate Vice President of External Research.  Tony’s bio on Wikipedia mentions his thirty years as a leading European academic (particle physics was his game), along with the excellent books he’s authored: Einstein’s Mirror, and Feynman and Computation.

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